Pricing & Packaging · ArtistWorks

How smarter packaging lifted our average order value.

ArtistWorks ran on a single plan, and its core value prop was personalized instruction. You submit a video, your instructor sends back personal feedback. But fewer than 15% of members ever submitted one. My hunch was that the few who did valued it far more than one flat price could capture. So we broke the plan in two: a cheaper base that scales on its own, and a premium tier built for the power users who actually want personalized instruction.

RoleCPO, TrueFire Studios
BrandArtistWorks
MethodVan Westendorp PSM
Result+11% AOV
TL;DR
  • ArtistWorks ran on one plan. Everybody paid the same, whether they used our flagship feature or not.
  • That feature is Video Exchange®. You record yourself playing, your instructor records personal feedback back. It's why people pick us over a wall of pre-recorded videos.
  • Fewer than 15% of members ever submitted a video. But the ones who did got real value from it, and one flat price was underpricing it. They'd happily pay more. Two tiers let us capture that.
  • The few who did use it were swamping instructors, and turnaround on feedback kept slipping. Our best feature was turning into a liability.
  • We split the single plan into Standard (the full library, watch every Video Exchange) and Premium (submit your own videos for unlimited personal feedback).
  • We set the Premium price off a Van Westendorp survey run with our data team. I pushed the number higher than their first call, on purpose.
  • AOV went up 11%. The base plan now scales without limit because there's no human on the other end, and the instructor load sits behind the tier that pays for it.
The diagnosis

One flat price was underpricing our best feature.

ArtistWorks sells one promise no lesson library can copy: a real instructor watches you play and answers you personally. That's Video Exchange. So why was almost nobody using it?

When we dug in, fewer than 15% of members had ever submitted a video. The main plan bundled personal feedback in for everyone. The 12-month plan ran $279 a year with “unlimited video submissions to your teacher” baked in. Most members were happy using us as a lesson library. But the small group who did submit videos were getting the most valuable thing we offer, personal coaching from a world-class instructor, for the same flat price as everyone else. That's the thing we were underpricing.

The members who did submit videos were our most engaged people. And we were letting them down. Instructors had a growing pile of submissions and a fixed number of hours, so feedback got slower and slower. The single most differentiated thing we do was breaking for the exact people who cared about it most.

The bet

Put the core feature behind its own tier and charge more for it.

Personal instruction, the reason most people choose ArtistWorks over a cheaper library, was bundled into one price everyone paid, used or not. There was real room to grow AOV by walling it off and charging the members who actually wanted it. So Standard keeps the full library and every Video Exchange to watch. Premium is where you submit your own videos for unlimited personal feedback.

The feature everyone paid one flat price for had the most room left to charge more. We just had to put it behind its own tier.

Why the split actually works

The base plan has no human on the other end.

Once personal feedback moved to Premium, the economics of the two plans split apart.

Standard

Software only

Lessons, sheet music, the full Video Exchange library to watch. No instructor on the hook for any one member.

Scales infinitely · near-pure margin
Premium

Human-powered

Unlimited submissions and personal feedback. Real instructor hours behind every member, the part that doesn't scale for free.

Priced to capture the value

Every new Standard member is almost pure margin, so we can grow that plan as far as marketing can take it. The cost that doesn't scale is instructor time, and it now sits behind Premium, paid for by the members who actually submit. Same feature, completely different math.

Setting the price

How we landed on the number.

I didn't want a price pulled out of the air, so I worked with our data team and ran a Van Westendorp Price Sensitivity Meter as part of a Voice of Customer study of ArtistWorks members. It asks four questions: at what price is it too expensive to consider, getting expensive but worth a thought, a great deal, or so cheap you'd doubt the quality?

Every respondent rated each price band four ways. Plotted together, the sentiment shifts cleanly as the price climbs. “Too cheap” sits at the bottom, and “too expensive” doesn't take over until you pass $251:

Too cheap A bargain Getting expensive Too expensive
$0–100$101–250$251–500$500–1k$1k+

How members rated each annual price for an unlimited-feedback plan. “Too expensive” doesn't take over until past $251.

And when we asked them to name a single fair price, the answers clustered the same way. A clear plurality landed in the $251–500 band:

$0–1005%
$100–25034%
$251–50043%
$500–1k9%
$1k+7%

Where members placed a fair annual price for unlimited Video Exchange

Then came the judgment call.

The data team spotted a gap. Members had a clear “bargain” price and a clear “too expensive” ceiling, with open room in between, a “high but doable” band we weren't pricing into at all. So the question got simple: where in that gap do we land?

$600$500$400$300$200$100
Data team $325–350
My call: $374–449
Too low Bargain High but doable Too high

The price range members gave for each sentiment ($/yr). The gap between “bargain” and “high but doable” was the room we had. The data team recommended the bottom of it; I pushed to the top.

The data team recommended starting at the bottom of that range. I pushed to the top:

Data team recommended$325–350/yr

The bottom of the range. A safe first step into the gap.

My call$374–449/yr

The top of the range, pushing into the bottom of the “high but doable” band.

Two reasons:

  1. We're a premium brand, so price like one. ArtistWorks isn't a budget library. Pricing our flagship feature at the top of the range signals that, and the people who want personal coaching read price as a proxy for quality.
  2. You can always come down. Start too high and a discount fixes it. Start too low and you're stuck raising prices later, which is far harder and burns the members you already have. Start high and leave yourself room.

We launched Premium at the top of the range and watched what it did to average order value. It went up 11%. The split sent the people who valued personal instruction to a higher price and gave everyone else a cheaper plan that matched how they actually used us.

How I led it

Three things kept this from turning into a six-month debate.

  1. I led with the member problem. The pitch inside the company was simple. We were underpricing the thing our most engaged members love, and slowly breaking it for them. Fix that and the revenue follows. It's also a lot easier to get a team behind a member problem than behind a margin goal.
  2. I made pricing a data exercise. The Van Westendorp survey took the number off the table as a thing people could argue about by feel. We argued about the data instead.
  3. I protected the instructors. Moving heavy Video Exchange usage to a tier that pays for it means we can finally staff and prioritize that queue instead of letting it quietly rot.

Then we executed:

The surprise

We planned for 15% of new members. Almost half chose Premium.

We sized the whole bet around usage. About 15% of members had ever submitted a video, so that's roughly how many we expected to choose Premium. We figured we were charging the few who already cared a bit more for what they already did.

Instead,48.76%of new members chose Premium, on average across schools. More than three times what we planned for.

Plenty of people want to be the kind of learner who sends videos to their instructor, even if they never get around to it. The option alone was worth paying for. We'd been treating usage and willingness to pay as the same thing. They're not.

And paying for Premium turned out to be a different thing from using it. Plenty of members upgraded for the option and never submitted a video, so submissions barely moved, and the instructor crunch I'd worried about never showed up. We lifted AOV 11% without making anyone's job harder.

Reflection

The split was the obvious part once we saw how few people actually used the feature. Pricing it was the hard part. From the start I wanted the number grounded in data, so we ran the survey and built it off what members actually told us. It's the same play I'd run before pricing anything on our other brands. The call I'm proudest of was pushing past the safe recommendation to the top of the range. Starting high left us room to come down if we needed it. We never needed it.

Dion von Moltke · ArtistWorks / TrueFire Studios case study · All case studies · dionvm.com